[Dune-devel] MultiLinearGeometry with static GeometryType
Oliver Sander
sander at igpm.rwth-aachen.de
Mon Oct 29 08:43:02 CET 2012
Hi Martin,
I would like to get your opinion on something. As far as I understand
there are at least two things that BasicGeometry does and
MultiLinearGeometry
does not.
The first one is to provide a Geometry with a GeometryType/topologyId
that is
known at compile time. Do you think that feature is still necessary?
Or is a
MultiLinearGeometry called with a compile-time topologyId argument just as
fast? Do you plan to implement a MultiLinearGeometry with a compile-time
topologyId in the future?
One place where that feature is used is in AlbertaGrid. Would you object
to replacing the BasicGeometry in AlbertaGrid by a MultiLinearGeometry?
The second point is the construction of trace geometries. Do you think
it is feasable/a good idea to have that functionality in a sort-of
factory class?
Ideally, such a factory would take a Geometry implementation and a subentity
number as input, and provide the corresponding trace geometry.
Thanks for you time,
Oliver
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