[Dune-devel] [PATCH] entitypointer.hh: fix a few typos in the documentation
Ansgar Burchardt
burchardt at igpm.rwth-aachen.de
Fri Sep 26 00:23:27 CEST 2014
---
dune/grid/common/entitypointer.hh | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/dune/grid/common/entitypointer.hh b/dune/grid/common/entitypointer.hh
index 4a93546..cf04b00 100644
--- a/dune/grid/common/entitypointer.hh
+++ b/dune/grid/common/entitypointer.hh
@@ -8,7 +8,7 @@
#include <dune/grid/common/grid.hh>
/** \file
- \brief Wrapper and interface classe for a static iterator (EntityPointer)
+ \brief Wrapper and interface class for a static iterator (EntityPointer)
*/
namespace Dune
@@ -44,7 +44,7 @@ namespace Dune
: public Dune::EntityPointer< Grid, IteratorImp >;
\endcode
- This hierarchy must be mimicked in the implementation (i.e. SGrid):
+ This hierarchy must be mimicked in the implementation (e.g. SGrid):
\code
class SEntityPointer<...>;
@@ -76,9 +76,9 @@ namespace Dune
The compiler takes care that you only assign/compare Iterators from the same
Grid.
- The downside (or advantage) of this inheritance is that you can
- not use different comparison operators and different dereference
- oprators for the different Iterators in one Grid. On the first
+ The downside (or advantage) of this inheritance is that you cannot
+ use different comparison operators and different dereference
+ operators for the different Iterators in one Grid. On the first
sight it is a downside because one might consider it a good idea
to have special treatment for different iterators. On the other
hand it's very confusing for the user if different Iterators show
--
2.1.0
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