[Dune-devel] [PATCH] entitypointer.hh: fix a few typos in the documentation

Ansgar Burchardt burchardt at igpm.rwth-aachen.de
Fri Sep 26 00:23:27 CEST 2014


---
 dune/grid/common/entitypointer.hh | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/dune/grid/common/entitypointer.hh b/dune/grid/common/entitypointer.hh
index 4a93546..cf04b00 100644
--- a/dune/grid/common/entitypointer.hh
+++ b/dune/grid/common/entitypointer.hh
@@ -8,7 +8,7 @@
 #include <dune/grid/common/grid.hh>
 
 /** \file
-    \brief Wrapper and interface classe for a static iterator (EntityPointer)
+    \brief Wrapper and interface class for a static iterator (EntityPointer)
  */
 
 namespace Dune
@@ -44,7 +44,7 @@ namespace Dune
       : public Dune::EntityPointer< Grid, IteratorImp >;
       \endcode
 
-      This hierarchy must be mimicked in the implementation (i.e. SGrid):
+      This hierarchy must be mimicked in the implementation (e.g. SGrid):
       \code
       class SEntityPointer<...>;
 
@@ -76,9 +76,9 @@ namespace Dune
       The compiler takes care that you only assign/compare Iterators from the same
       Grid.
 
-      The downside (or advantage) of this inheritance is that you can
-      not use different comparison operators and different dereference
-      oprators for the different Iterators in one Grid. On the first
+      The downside (or advantage) of this inheritance is that you cannot
+      use different comparison operators and different dereference
+      operators for the different Iterators in one Grid. On the first
       sight it is a downside because one might consider it a good idea
       to have special treatment for different iterators. On the other
       hand it's very confusing for the user if different Iterators show
-- 
2.1.0





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