[Dune-devel] Reduce number of core modules?
Dedner, Andreas
A.S.Dedner at warwick.ac.uk
Thu Jun 13 20:52:25 CEST 2019
Hi.
Christian wrote:
> The modularisation is not about warnings. It goes mainly along concepts or interfaces.
But with that combining localfunctions and geometry would be reasonable - both concern interfaces related to the reference element.
The case for istl and common and not quite so strong although they do both have a lot of 'linear algebra' related interfaces in common.
The is therefore a case for reducing the 5 core modules to 3 to be made without breaking that concept of modularity. I haven't really made up my mind
Andreas
________________________________
From: Dune-devel <dune-devel-bounces at lists.dune-project.org> on behalf of Christian Engwer <christian.engwer at uni-muenster.de>
Sent: 13 June 2019 17:16:07
To: dune-devel at lists.dune-project.org; Christoph GrĂ¼ninger
Subject: Re: [Dune-devel] Reduce number of core modules?
Hi Christoph,
I believe there is a major misunderstanding between the two of you regarding the modularisation.
>Because it would oppose the modularity as I see it. I don't want to
>built UGGrid and get all its warnings, if I don't want to use it.
The modularisation is not about warnings. It goes mainly along concepts or interfaces.
>This
>is not the case for geometry or ISTL, most of the disretization
>packages
>use them anyway.
>
>I would like to hear more opinions.
I think meeting the grid-howto into dune-grid will help maintainence, I would also like to see uggrid directly available with dune-grid, but this is a different story. I don't see any good reason to merge ISTL into common, or geometry or localfunctions.
Ciao
Christian
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