[Dune-devel] [Dune] Dune in socis?

Oliver Sander oliver.sander at tu-dresden.de
Tue Mar 5 09:20:06 CET 2019


Hi Ria,

> I'd love to help but I fear that I'm not the best candidate for this particular issue, as I don't think my current knowledge of Windows is up to the task. 

no problem.  Then really you will have to use a Linux machine.
Don't be afraid, there is much to like about Linux.

In the future, please keep all conversation on the mailing list.
That way, more people can help you.

Best,
Oliver



> 
> I'm currently a Mathematics Bachelor in Aristotle University of Thessaloniki in Greece!
> 
> On Tue, 5 Mar. 2019, 07:35 Oliver Sander, <oliver.sander at tu-dresden.de <mailto:oliver.sander at tu-dresden.de>> wrote:
> 
>     Hi Ria,
> 
>     building on Windows is indeed highly experimental, but that is mainly because
>     most Dune developers don't know Windows well.  So getting Dune to build on
>     Windows is a worthy goal in itself, and if you need to patch the code for this
>     we are happy to receive merge request.  Otherwise, just get a virtual machine
>     with some Linux distribution.
> 
>     Out of curiosity, may I asked what university you are at?
> 
>     Best regards,
>     Oliver
> 
>     On 04.03.19 15:18, Ria Hatz wrote:
>     > Thank you for the suggestion! This is what I initially set out for, but I encountered many problems while building on Windows. Since the site mentions that the Windows build is highly experimental, I guess it is time for me to eventually switch to Unix.
>     >
>     > On Mon, 4 Mar. 2019, 14:27 Oliver Sander, <oliver.sander at tu-dresden.de <mailto:oliver.sander at tu-dresden.de> <mailto:oliver.sander at tu-dresden.de <mailto:oliver.sander at tu-dresden.de>>> wrote:
>     >
>     >     Hi Ria,
>     >
>     >     > 2) There is no particular math level required for contribution.
>     >     > Commenting other people's merge requests, investigating reported issues,
>     >     >  fixing bugs, getting rid of warnings, or eliminating deprecations might
>     >     > be first steps.
>     >
>     >     in particular, for very low-hanging fruits you may want to have a look at
>     >     the dune-uggrid module
>     >
>     >       https://gitlab.dune-project.org/staging/dune-uggrid
>     >
>     >     Building it still leads to lots of compiler warnings.  Trying to get rid of
>     >     a few of those is a good first exercise.
>     >
>     >     Regards,
>     >     Oliver
>     >
> 

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