[dune-functions] Questions about interpolate.hh
oliver.sander at tu-dresden.de
Thu Mar 3 15:12:47 CET 2016
>> BTW: I don't like the current variants of interpolate(...).
>> The present solution does not follow any rules but just
>> tries to avoid ambiguities like this.
> I don't really see what's bad about them: there are four combinations I can think of:
> with and without bit vector, with and without tree path. Those four combinations exist
> now, and all is fine. Am I missing something?
what about the various interpolateTree and interpolateSubtree methods that are completely
undocumented? What are they supposed to do? Are they supposed to be alternatives to
the 'interpolate' methods?
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