[Dune] EntityPointer finished
christi at uni-hd.de
Thu Mar 24 18:46:19 CET 2005
> I guess this will work after you implement a copy constructor for
> SIntersectionIterator and SBoundaryEntity.
OK... I tried this and it show you need
SIntersectionIterator::SIntersectionIterator(const SIntersectionIterator &)
SIntersectionIterator::operator=(const SIntersectionIterator &)
SBoundaryEntity::SBoundaryEntity(const SBoundaryEntity &)
because SBoundaryEntity keeps a Geometry and tries to copy this.
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