[Dune] EntityPointer finished

Christian Engwer christi at uni-hd.de
Thu Mar 24 18:46:19 CET 2005

> I guess this will work after you implement a copy constructor for
> SIntersectionIterator and SBoundaryEntity.

OK... I tried this and it show you need
 SIntersectionIterator::SIntersectionIterator(const SIntersectionIterator &)
 SIntersectionIterator::operator=(const SIntersectionIterator &)
 SBoundaryEntity::SBoundaryEntity(const SBoundaryEntity &)

because SBoundaryEntity keeps a Geometry and tries to copy this.

Cheers Christian

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