[Dune] [Dune-Commit] dune-common r5258 - trunk/common/test
Markus Blatt
Markus.Blatt at ipvs.uni-stuttgart.de
Mon Aug 4 09:02:54 CEST 2008
Hi,
On Sat, Aug 02, 2008 at 10:29:10AM +0200, Martin Nolte wrote:
> you're right, pool allocator seems nearly 20% faster. I think the
> reason is that SmallObject stores the size of the object while pool
> allocator does not need to (yes, we are talking about writing one
> integer to memory).
I actually tried it with an additional integer in you sample
class. And in this case the performance gap is even bigger.
> The question is, can
> we remove the SmallObjectPool and replace it by your pool allocator?
> This would reduce the amount of doubled code.
>
IMHO this should be possible.
Markus
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