[Dune] [#575] ALU3dSimplexGrid adapt() causes failing assertion if iterators still exist.

Dune dune at dune-project.org
Tue Jul 7 18:13:33 CEST 2009


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The following task has a new comment added:

FS#575 - ALU3dSimplexGrid adapt() causes failing assertion if iterators still exist.
User who did this - Robert Klöfkorn (robertk)

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The specification for the grid interface then should be, that storage of any kind of entity pointers is only allowed during a single calculation phase. If one switches from calculation phase to modification phase all intances of entity pointers have to be destroyed. It just makes no sense to be allowed to keep dangling pointers (although allowed by the STL or whatever other package). The existence of dangling pointers to grid entities will only cause problems for users that are not "knowledgeable programmers". 
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