[Dune] [#564] Use dynamic polymorphism
Dune
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Fri Jun 19 12:32:51 CEST 2009
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The following task has a new comment added:
FS#564 - Use dynamic polymorphism
User who did this - Oliver Sander (sander)
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I added the switch --enable-virtualshapefunctions to dune-localfunctions to allow easy switching between a dynamic and a static hierarchy. My reason for this switch was not to give people the option forever but to allow easy run-time comparisons. I have not actually made such comparisons yet, though.
I did do some general comparisons on the efficiency loss due to virtual functions for our last meeting, and I remember the results being acceptable. I have to haunt the archives though before I can post them.
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