[Dune] [#214] Various ways to get types from a grid
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Sun Oct 4 19:40:22 CEST 2009
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The following task has a new comment added:
FS#214 - Various ways to get types from a grid
User who did this - Atgeirr Flø Rasmussen (atgeirr)
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I interpret...
typedef GridType::Codim<0>::EntityPointer EntityPointer;
....as the only canonical way to access the type, and the Traits struct as just an implementation detail.
In case this is wrong, I agree that it is confusing :-)
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