[Dune] boundaryIndex on coarse grid
Christian Engwer
christi at uni-hd.de
Mon Jan 18 10:00:52 CET 2010
On Mon, Jan 18, 2010 at 09:59:24AM +0100, Andreas Dedner wrote:
> Hi,
> I thought that each level 0 boundary segment should have a unique
> index.
> Andreas
Yes, the segments should have a unique index, but it is not stated,
that you can only have one element per segment.
Christian
>
> Christian Engwer wrote:
> > While updating the strcutured grids, I was wondering about a small
> > detail in the boundaryIndex interface.
> >
> > The meeting minutes state:
> >
> > The user must be able to attach boundary information to the level-0
> > boundaries.
> > 1. Up to now the boundaryIDs allowed to associate an int with a
> > boundary segament.
> > 2. The new proposal is to have an index with a boundary index. This
> > is (more) consistent with the other indicies and allows to
> > associate more or less any data with boundaries. The number
> > would be inherited from the coarse grid.
> >
> > It does not say anything about the number of indices on the coarse
> > grid. I also thought, that that was the purpose of the
> > numBoundarySegments method.
> >
> > These descriptions especillay allow to have a boundary segment that
> > covers several coarse grid element, like the whole left side on a
> > strcutures grid. The gridcheck on the other hand complains.
> >
> > So my question now is.
> >
> > * What is the desired feature. Do we allow "multielement"-segments?
> >
> > Christian
> >
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>
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