[Dune] [#499] mightVanish() on UGGrid buggy (Attachment added)

Dune flyspray at dune-project.org
Tue Oct 26 15:35:00 CEST 2010


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The following task has a new comment added:

FS#499 - mightVanish() on UGGrid buggy
User who did this - Ole Klein (oklein)

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Having this information available on each element may not be strictly necessary (since one can infer it by finding that one marked element), but a consistent interface is a nice thing to have.

The attached patch will fix this (see enclosed .vtu's), though I don't know if this is the best way to handle this.

I have run about 100 randomized refinement cycles and so far no problem has occured.
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