[Dune] RFC 01/2011: replace row_type & by row_reference in DenseMatrix
Martin Nolte
nolte at mathematik.uni-freiburg.de
Fri Oct 14 15:03:54 CEST 2011
Dear all,
I have replaced the return value of the operator[] of a DenseMatrix
(which was row_type &) by a row_reference, which is exported from the
MatVecTraits. For the corresponding matrix implementations, i.e.,
FieldMatrix and DynamicMatrix, I added the corresponding typedefs
(row_reference and const_row_reference) to their MatVecTraits.
This change has very little impact on your current code, as no types are
actually changed, but allows you to build a DenseMatrix that has a
single FieldVector as container for its values.
Despite the heavy use of FieldMatrix in the core modules, few lines
actually obtain the row_type from the FieldMatrix and would have to be
changed. Actually, the word row_type does not occur in any header of
dune-grid or dune-localfunctions, but only in dune-common and dune-istl.
In dune-common, the only place I did not change is exprtmpl.hh, but I
guess this is not a big problem. In dune-istl, there are only two lines
actually using row_type &, namely:
diagonalmatrix.hh:575:
row_ = row_type(&(mat_->diagonal(i)), i);
io.hh:441:
const typename MatrixType::row_type& row = matrix[rowIdx];
So nearly all current code makes use of explicit knowledge of what
row_type and, hence, row_type &, actually is. Therefore, I think the
only files that might need to be changed are those mentioned. However,
for dune-istl, this might break code for other kinds of matrices that do
not, yet, support a row_reference. Maybe we have to add this to
dune-istl, too?
Since there has already been some discussion on this, I would like to
hear your comments, opinions, and suggestions. It would also be great to
know whether someone objects.
As the change is not very intrusive to existing codes, I will leave the
commit in place until the discussion is over. I hope there are no
objections to this.
Best,
Martin
PS: There you go Oli. Maybe I slightly went past the goal. However, I
dislike writing around 100 lines to explain a change of around 20 lines.
Somehow the gain does not balance the cost. Unfortunately, I do not have
a better solution to the communication problem, either.
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