[Dune] [#250] Id counters in UGGrid may overflow

Dune flyspray at dune-project.org
Thu Sep 29 10:45:34 CEST 2011


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The following task has a new comment added:

FS#250 - Id counters in UGGrid may overflow
User who did this - Markus Blatt (mblatt)

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Actually, I told how to do it in my last two lines of my comment above.

You have to decide how many processes you need and then minimize MAX_PROCBITS_IN_GID (but it should still be able to
hold the process id.) Then you will have storage for 2^(32-MAX_PROCBITS_IN_GID) entities.


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