[Dune] Returning Geometries As Objects (again)
Christian Engwer
christian.engwer at uni-muenster.de
Tue Feb 7 11:43:11 CET 2012
Hi Martin,
> Unfortunately, I'm not aware of any algorithm that will ensure the
> recursive bisection will not run into infinite loops in 3d. For some
> grids it helps to select the longest edges are refinement edges.
> Unfortunately, this does not work, if the two longest edges don't
> share a common vertex (as is the case for simplex-testgrid-3.dgf).
> To test this, simply add the block
do you have a simplex file which works at hand? If the test is
expected to fail, we should change the test to use a working grid.
Ciao
Christian
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