[Dune] Returning Geometries As Objects
Christian Engwer
christian.engwer at uni-muenster.de
Tue Feb 7 14:51:48 CET 2012
I fully support Carstens view.
> I also consider the branch tested well enough to be merged.
> However, the crucial point is (b)/(c):
>
> I'd not like to have objects that behave like references
> and I do totally agree with Oliver on the potential bad
> consequences.
>
> On the other hand I'm afraid that postponing the merge
> until after a discussion on the next meeting would mean
> a significant amount of extra work for Martin who has
> already invested much time to implement this.
>
> @(b): I propose to decide on (c) now
> @(c): I'd expect geometry objects to have the same
> life time as EntityPointers now, i.e., until
> the next grid modification (*)
> If we decide to have (*) I'd furthermore like to...
>
> @(a): ... do the branch now to avoid extra work.
> @(d): ... implement (*) before the branch even if one
> would have the adapt the application code to get
> the same performance (this has to be done anyway).
> If there are serious concerns about this we
> might think of making this adjustable via
> some macro switch.
> @(e): ... not do have a release before the branch in
> view of the extra work for testing things we
> already consider outdated.
To comment on Andreas question, I would like to discuss this
particular issue seperate from indexsets and intersections.
Cheers
Christian
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