[Dune] [#250] Id counters in UGGrid may overflow
Dune
flyspray at dune-project.org
Fri Feb 17 14:47:35 CET 2012
THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY.
The following task has a new comment added:
FS#250 - Id counters in UGGrid may overflow
User who did this - Nagaiah (nagaiah)
----------
This issue is very severe with finer meshes (in parallel version)
I was successful to load the grid where the grid size is less than 120,000 nodes and 600,00 elements. If I go beyond that grid size that the above mentioned error triggers (I need to load the grid which consists of 206,000 nodal points and 1,100,000 tet elemetns, even though minimizing MAX_PROCBITS_IN_GID from 10 to 1 (here I did not forget to recompile the UG with "make clean all").
I am using latest SVN version of DUNE and latest UG patches for this test case.
Any other idea to overcome this issue?
----------
More information can be found at the following URL:
http://www.dune-project.org/flyspray/index.php?do=details&task_id=250#comment3207
You are receiving this message because you have requested it from the Flyspray bugtracking system. If you did not expect this message or don't want to receive mails in future, you can change your notification settings at the URL shown above.
More information about the Dune
mailing list