[Dune] face loop
Martin Nolte
nolte at mathematik.uni-freiburg.de
Tue Jun 5 18:45:00 CEST 2012
Hi Marco,
the DUNE interface does not provide means to obtain the elements (entities of
codimension 0) sharing a common face (entity of codimension 1).
Moreover, I guess from your question that you are actually interested in the
intersections rather than the faces. Ask yourself what kind of object you want
if the grid is non-conforming.
Unfortunately, there is no intersection iterator that stops exactly once at each
intersection of the grid view. So you have loop over all elements and then loop
over their intersections. However, if the flux computation is expensive (and you
don't use a surface grid), you can use the fact that each interior interection
is visited exactly twice in order to evaluate the flux only once. Just evaluate
it iff, e.g., the index of the inside entity is less than the index of the
outside entity.
I hope this throws some light on the matter.
Best,
Martin
On 06/05/2012 05:27 PM, Marco Cisternino wrote:
> Hi,
> I'm looking at the tutorial codes, specifically, at evolve.hh. I see that a loop
> over the intersections is nested in a loop over the elements.
> I would like to loop over all the faces (old intersections) to compute the
> fluxes but I would need to know which elements the face belong to.
> How could I do?
> I defined the face iterator on the leaves like this:
> typedef typename GridView::template Codim<1>::template
> Partition<Dune::All_Partition>::Iterator FLeafIterator;
> Is there a way to ask for the elements of codim=0 which own the face pointed by
> FLeafIterator??
> Thanks for any help.
>
> Cheers,
> Marco
>
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--
Dr. Martin Nolte <nolte at mathematik.uni-freiburg.de>
Universität Freiburg phone: +49-761-203-5630
Abteilung für angewandte Mathematik fax: +49-761-203-5632
Hermann-Herder-Straße 10
79104 Freiburg, Germany
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