[Dune] [#1126] support PoolAllocator to allocate more than one object at a time

Dune flyspray at dune-project.org
Fri Jun 8 22:03:47 CEST 2012


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The following task has a new comment added:

FS#1126 - support PoolAllocator to allocate more than one object at a time
User who did this - Christian Engwer (christi)

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But max_size _is_ one.

I'd think we have a pool and the max_size of the remaining size until the current pool is filled.

Anyhow max_size 1 serves kind of a limited purpose, doesn't it?

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