[Dune] bad grids??
Oliver Sander
sander at mi.fu-berlin.de
Mon Jun 11 15:02:14 CEST 2012
Am 11.06.2012 14:51, schrieb Christian Engwer:
> On Mon, Jun 11, 2012 at 02:11:46PM +0200, Oliver Sander wrote:
>> Am 11.06.2012 12:59, schrieb Marco Cisternino:
>>> Hi Oliver and thank you for the quick reply, unfortunately I'm adapting
>>> an existing code that can manage only quadrilaterals.
>>> Using red-green would mean introducing triangles, isn't it? I think it
>>
>> Well UGGrid does red/green refinement even for quadrilateral grids,
>> but the closure does involve triangles.
>
> it is even possible to use hanging node refinement (you can disable
> the closure using some special parameters... I forgot which exactly).
> And then you could move the vertices by hand.
>
But then you get these 5-vertex elements.
> But you have to be aware of the license issues concerning UG.
>
> Ciao
> Christian
>
>> --
>> Oliver
>>
>>> would be the solution to my problem, but I need to think about something
>>> different.
>>> Cheers,
>>>
>>> Marco
>>>
>>>
>>> Il 11/06/2012 11:59, dune-request at dune-project.org ha scritto:
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>>>> 1. [#1000] Evaluate build system migration from autotools to
>>>> CMake (Dune)
>>>> 2. [#1000] Evaluate build system migration from autotools to
>>>> CMake (Dune)
>>>> 3. [#1000] Evaluate build system migration from autotools to
>>>> CMake (Dune)
>>>> 4. [#1000] Evaluate build system migration from autotools to
>>>> CMake (Dune)
>>>> 5. [#1000] Evaluate build system migration from autotools to
>>>> CMake (Dune)
>>>> 6. bad grids?? (Marco Cisternino)
>>>> 7. Re: bad grids?? (Oliver Sander)
>>>> 8. [#970] Unify typedefs -- XyzType vs. Xyz (Dune)
>>>> 9. Re: GMSH reader fails in reading the same file for
>>>> ALUSimplexGrid<2, 3> and not ALUSimplexGrid<3, 3> (Sacconi, Andrea)
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