[Dune] bug in DenseMatrix

Oliver Sander sander at mi.fu-berlin.de
Wed May 9 21:35:35 CEST 2012


Okay, thanks!

Am 09.05.2012 21:10, schrieb Martin Nolte:
> Hi Oli,
>
> maybe code speaks more than words. Have a look at patch 6708.
>
> Best,
>
> Martin
>
> On 05/09/2012 08:35 PM, Oliver Sander wrote:
>> Hi Martin,
>> I am not quite sure I understand what you are trying to tell me?
>> cheers,
>> Oliver
>>
>> Am 09.05.2012 17:45, schrieb Martin Nolte:
>>> Hi Oli,
>>>
>>> here, a feature is once more a bug:
>>>
>>> FMatrixPrecision<> means FMatrixPrecision<double>
>>>
>>> I guess we simply need to use FMatrixPrecision<real_type>. This should
>>> be easy to fix.
>>>
>>> Best,
>>>
>>> Martin
>>>
>>>
>>>
>>> On 05/09/2012 05:24 PM, Oliver Sander wrote:
>>>> Hi Lars,
>>>> I can confirm this. The error exists in the trunk, too.
>>>> Can you please file a bug?
>>>> Thanks,
>>>> Oliver
>>>>
>>>> Am 09.05.2012 15:32, schrieb Lars Lubkoll:
>>>>> Hi,
>>>>>
>>>>> I am currently using Dune 2.1.1 with gcc4.6.2. It looks like I have
>>>>> found a bug in "DenseMatrix<float>". When using
>>>>> Dune::FieldMatrix<T,r,c>
>>>>> with T=float and use its solve-method the compiler complains that it
>>>>> can't find the methods "max(float,double)" and "max(double,float)" in
>>>>> densematrix.hh.
>>>>> For an example try compiling fmatrix_test.cpp
>>>>>
>>>>> Kind Regards
>>>>>
>>>>>
>>>>> Lars Lubkoll
>>>>>
>>>>>
>>>>>
>>>>>
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>>>>
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>>
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