[Dune] bool Dune::Grid< dim, dimworld, ct, GridFamily >::mark() bug
Dedner, Andreas
A.S.Dedner at warwick.ac.uk
Sat May 12 21:34:43 CEST 2012
which grid implementation which version of dune....
________________________________
From: dune-bounces+a.s.dedner=warwick.ac.uk at dune-project.org [dune-bounces+a.s.dedner=warwick.ac.uk at dune-project.org] on behalf of DHIRENDRA VAIDYA [dhirendra22121987 at gmail.com]
Sent: Saturday, May 12, 2012 8:15 PM
To: dune at dune-project.org
Subject: [Dune] bool Dune::Grid< dim, dimworld, ct, GridFamily >::mark() bug
Hi,
in
bool Dune::Grid<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Grid.html>< dim, dimworld, ct, GridFamily >::mark ( int refCount,
const typename Codim<http://www.dune-project.org/doc-2.1.0/doxygen/html/structDune_1_1Grid_1_1Codim.html>< 0 >::Entity<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Entity.html> & e
)
even if I mark an entity with refCount>1, then also '
int Dune::Grid<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Grid.html>< dim, dimworld, ct, GridFamily >::getMark ( const typename Codim<http://www.dune-project.org/doc-2.1.0/doxygen/html/structDune_1_1Grid_1_1Codim.html>< 0 >::Entity<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Entity.html> & e )
returns 1 irrespective of refCount.
--
Warm Regards,
Dhirendra Vaidya
VNIT Nagpur
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