[Dune] bool Dune::Grid< dim, dimworld, ct, GridFamily >::mark() bug

Dedner, Andreas A.S.Dedner at warwick.ac.uk
Sat May 12 21:34:43 CEST 2012


which grid implementation which version of dune....
________________________________
From: dune-bounces+a.s.dedner=warwick.ac.uk at dune-project.org [dune-bounces+a.s.dedner=warwick.ac.uk at dune-project.org] on behalf of DHIRENDRA VAIDYA [dhirendra22121987 at gmail.com]
Sent: Saturday, May 12, 2012 8:15 PM
To: dune at dune-project.org
Subject: [Dune] bool Dune::Grid< dim, dimworld, ct, GridFamily >::mark() bug

Hi,

in
bool Dune::Grid<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Grid.html>< dim, dimworld, ct, GridFamily >::mark       (       int     refCount,
                const typename Codim<http://www.dune-project.org/doc-2.1.0/doxygen/html/structDune_1_1Grid_1_1Codim.html>< 0 >::Entity<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Entity.html> &   e
        )
 even if I mark an entity with refCount>1, then also '
int Dune::Grid<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Grid.html>< dim, dimworld, ct, GridFamily >::getMark     (       const typename Codim<http://www.dune-project.org/doc-2.1.0/doxygen/html/structDune_1_1Grid_1_1Codim.html>< 0 >::Entity<http://www.dune-project.org/doc-2.1.0/doxygen/html/classDune_1_1Entity.html> &   e        )

returns 1 irrespective of refCount.

--
Warm Regards,
Dhirendra Vaidya
VNIT Nagpur

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