[Dune] Default constructor in MultiLinearGeometry
Oliver Sander
sander at mi.fu-berlin.de
Sun Oct 14 09:03:28 CEST 2012
Hi Martin,
last night I tried to switch from BasicGeometry to MultiLinearGeometry
for various parts of UGGrid. Unfortunately, that didn't work as easily
as I hoped, because UGGrid expects a default constructor, which
BasicGeometry has, and MultiLinearGeometry hasn't. Is there any chance
to get a default constructor in MLG, or should a adjust the UGGrid code?
best,
Oliver
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