[Dune] Physical entities read by GmshReader seem to "bleed out"
Miguel de Benito Delgado
m.debenito.d at gmail.com
Fri May 3 15:19:43 CEST 2013
On 3 May, 2013, at 15:18, Miguel de Benito Delgado <m.debenito.d at gmail.com> wrote:
> I ran the test with the same simple cube and things look perfectly ok.
Sorry, I meant I ran the test **with UGGrid** instead of ALUGrid.
> I also tried with the grids I'm using in my problem and everything looks fine. Meaning: indices are correctly associated to the
>
> So, is this a bug in the factory? Foolish misuse? Cosmic rays?
>
> I'd bet on the first, but I'm so very often wrong...
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