[Dune] Physical entities read by GmshReader seem to "bleed out"

Miguel de Benito Delgado m.debenito.d at gmail.com
Fri May 3 15:19:43 CEST 2013


On 3 May, 2013, at 15:18, Miguel de Benito Delgado <m.debenito.d at gmail.com> wrote:

> I ran the test with the same simple cube and things look perfectly ok.

Sorry, I meant I ran the test **with UGGrid** instead of ALUGrid.


> I also tried with the grids I'm using in my problem and everything looks fine. Meaning: indices are correctly associated to the 
> 
> So, is this a bug in the factory? Foolish misuse? Cosmic rays?
> 
> I'd bet on the first, but I'm so very often wrong...




More information about the Dune mailing list