[Dune] Memmory consumption for parallel unstructured grids
Paul Maidl
paul.maidl at uni-ulm.de
Tue Jun 3 17:10:05 CEST 2025
Dear Dune-developers,
I am working with a parallel unstructured grid in my Dune project. I
currently have the following behaviour, that I cannot explain.
When I increase the number of processes the overall memory consumption
increases significantly depending on the number of processes by a factor 2
and more. Especially the process with rank 0 has a very high memory demand.
I see that there is some overhead when increasing the number of processes
but this seems to me a lot and more than the number of ghost cells would
justify.
This behaviour is appears in UGGrid and in ALUGrid.
I have created a small example script, which is attached together with an
example mesh file.
My questions are:
Is this a normal behaviour? If so can you please give a short explanation
why this is the case?
If this is not expected, have I done something wrong when handling the grid?
And do you know a way to avoid this behaviour?
Best regards and thanks a lot in advance
Paul Maidl
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