[dune-fem] StandardArrayAllocator vs. CArrayAllocator
Rene Milk
rene.milk at uni-muenster.de
Wed Nov 13 12:40:53 CET 2013
Dear all,
I've discovered that using StandardArrayAllocator as the
DefaultArrayAllocator's base causes a stack corruption after
DynamicVector's append/resize when my application is compiled with
-fopenmp. Using CArrayAllocator this corruption does not happen. I'm
wondering if a) someone else has seen an effect like this before and b)
there are arguments against using CArrayAllocator.
Thanks,
Rene
--
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Dipl.-Math. Rene Milk
University of Münster
Institute for Applied Mathematics
Orleans-Ring 10, R. 120.012
48149 Münster Tel. +49 251 83-35131
Germany
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