[Dune] Re: Task #114.
Christian Engwer
christi at uni-hd.de
Mon Nov 6 15:50:02 CET 2006
Hi,
> That's only style, though. The more important problem is that
> there are grid implementations which offer a wider range of
> marks. UG, for example brings about 15 different ways to
> refine 3d elements. Ideally, our interface (read: the new
> mark method) should be able to reflect this. Currently I
> can't really think of a simple way to do this, though.
In an ideal world our interface would allow all kinds of refinement
rules, but I strongly suggest to postpone this topic.
Christian
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