[Dune] Features of Ghost-Elements
Jö Fahlke
jorrit at jorrit.de
Sat Jun 11 20:47:54 CEST 2011
Am Sat, 11. Jun 2011, 20:20:39 +0200 schrieb Martin Nolte:
> browsing through your feature list, I would expect ALU to support all of them
> with a small exception: The same element might be represented by multiple copies
> of the ghost if more than one face of the element touches a process border, one
> copy for each face intersecting a process border. This is a tribute to the fact
> that ALU does not natively support ghost elements.
Do you mean a situation like this:
+--------+--------+
| | |
|interior| ghost |
| | |
+--------+--------+
| | |
|interior|interior|
| | |
+--------+--------+
In this case
* Would I visit both copies of the ghost when iterating over the elements of
the gridview?
* Would gv.indexSet().index(ghost) yield the same index for both copies?
* When doing an Interior_All communication, would both copies of the ghost
receive data from the corresponding interior element of the other process?
I'm probably OK, but just checking to be safe.
> Apart from that, everything
> should work as expected and you should file a bug report, if ALU fails to comply
> with one of your assumptions.
That sounds great!
Thanks,
Jö.
--
In the shower, time can be measured only by the fluctuations of the
temperature.
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