[Dune] attaching data to intersections

Oliver Sander sander at igpm.rwth-aachen.de
Fri Jun 7 15:47:37 CEST 2013


Am 06.06.2013 17:36, schrieb Andreas Buhr:
> On 06/06/2013 04:24 PM, Oliver Sander wrote:
>>
>> Unfortunately, IIRC even though you can tag faces in the .msh format,
>> our gmsh reader doesn't actually forward that information.
>> We'd happily accept patches.
>
> Hi,
>
> I think it does. Isn't it stored in 'boundary_id_to_physical_entity' when calling
>
> GmshReader::read (
> Dune::GridFactory<Grid>& factory,
> const std::string& fileName,
> std::vector<int>& boundary_id_to_physical_entity,
> std::vector<int>& element_index_to_physical_entity,
> bool verbose = true,
> bool insert_boundary_segments=true);
>
> Or are we talking about something else here?

No, I forgot about this.  But I am afraid somebody has to go look at the code
to find out what it actually does.

Best,
Oliver

>
> Best,
> Andreas
>
>
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