[Dune] Documentation for EntitySeed

Aleksejs Fomins aleksejs.fomins at lspr.ch
Mon Jan 5 16:11:19 CET 2015


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Dear Dune,

I was looking for the documentation for the EntitySeed class and could
not find any. Does it exist?

In particular
1) what is the purpose of this construction?
2) where is it used? I do not see, for example, a generic method to
construct an entity using an entity seed. There is a way to construct
an EntityPointer using a seed, but I suppose that functionality is
going away soon, so what replaces it?

The description of the entity.seed() method says

"Return the entity seed which contains sufficient information to
generate the entity again and uses as little memory as possible."

However, the entity class already stores as little memory as necessary
to access obtain all the necessary information from the actual grid
implementation. Does that mean that in this case EntitySeed will store
the same data as the entity?

Greetings,
Aleksejs

P.S. Happy New Year Everyone ^_^
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