[Dune-devel] [GSoC] Update on the psurface
Oliver Sander
sander at igpm.rwth-aachen.de
Wed Sep 18 12:02:08 CEST 2013
Hi Xiaoxue,
>
> Sorry for put psurfaceboundary.hh in the psurface folder. I have deleteded.
Thanks.
The Makefile.am still reference some nonexisting headers, e.g., pindent.hh and
pcommon.hh. Could you please remove those? Otherwise psurface doesn't build.
> I have folked the dune-grid directoy on github to my directory(https://github.com/dune-project/dune-grid.git) and push the code there.
Must be me, but I can't find it. Where is 'your directory'?
> In the same time, I have corrected some bugs in the psurface code. Could you pull the psurface code again?
>
> I got cold last week so I did not have lots update. Now I am healthy again. Do you have new assignment for me this week?
I pulled your code and had a look at your code. As suggested by Markus I think you should spend your last
few days doing some polishing. For example:
Remove the file psurface_convert_test.cpp, and put the code into psurface_convert.cpp
There are methods that return bool, but they always return the same values.
Make the return void instead.
Use std::string instead of char* wherever possible.
Why does the PSurfaceConvert class copy all the data of the PSurface object it holds?
Why can it not just use the data from the PSurface object directly?
The PSurfaceConvert class is very large, because it does many things.
Can you factor hdf5 handling into a separate class and a separate file?
Same for vtu? Same for gmsh?
Some more documentation is always helpful. I think that will be more than enough
for the last days.
Good luck,
Oliver
>
> Best,
> Oliver
>
>
> Best,
> Xiaoxue
>
>
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> Best,
> Xiaoxue
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