[Dune] Parallel Computation on Conformal ALUGrids
Jayesh Badwaik
jayeshb.work at gmail.com
Fri Nov 19 17:14:35 CET 2010
Dear DUNE,
I was looking at the DUNE doxygen documentation (the link to that specific
page is given below) and I had from there that ALUGrid supports parallel if
the grid is conformal. Is my interpretation correct or is it just a property
which is yet to be implemented?
http://www.dune-project.org/doc/doxygen/dune-grid-html/struct_dune_1_1_capabilities_1_1is_leafwise_conforming_3_01_a_l_u_conform_grid_3_012_00_01dimworld_01_4_01_4.html#_details
Cheers and Regards,
Jayesh Vinay Badwaik
---------------------------------------------------
On Fri, Nov 19, 2010 at 21:20, Jö Fahlke <jorrit at jorrit.de> wrote:
> Am Fri, 19. Nov 2010, 20:48:08 +0530 schrieb Jayesh Badwaik:
> > You said that the parallel computations did not work with UGGrid 2D. Did
> > they work with ALUGRID_SIMPLEX??
> > I am right now working on a single computer with ALUGRID_SIMPLEX however,
> I
> > will soon need to go parallel.
>
> 2D ALUGrid (at least in Dune) does _not_ support parallel computations. 3D
> ALUGrid however is a different matter: it does support parallel
> computations.
> If you need a triangular or unstructured grid for parallel computations in
> 2D
> then the only grid manager in Dune that I know of is UG. It's parallel
> features are however not so well-tested, and of course you have to somehow
> obtain a copy of UG, which can be a problem since it is non-free.
>
> Please refer to
> http://users.dune-project.org/projects/main-wiki/wiki/Grid-Manager_Features
> for a comparison of the features of Dune's grid-managers.
>
> Bye,
> Jö.
>
> --
> There's no evolution in the US. It's not allowed.
>
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